Blender: Create a sword for unity 3d asset store
Blender: Create a sword for unity 3d asset store, Use blender and substance painter to create amazing and Textured 3D models, perfect for games and animations.
Course Description
About this course:
In this course, you will learn how to create a 3D Zulfiqar sword in Blender.
Creating 3D art that stands out is more than just creating a complex 3D model. With in-depth knowledge about textures, you can create amazing 3D art using low polygonal 3D models. These models can be used for games, animation, and much more.
To enjoy this class, basic knowledge of blender and unity 3d is helpful, but the course is designed for beginners so the tasks will be simple and are explained in video and audio.
Course breakdown
- Modeling the sword with reference image.
- Converting Image text to 3d mesh in blender.
- checking face orientation and fixing these in blender.
- Unwrapping 3d model in blender.
- Adding Materials in blender.
- Exporting FBX From blender for substance painter.
- Texturing in substance painter.
- Exporting mesh and textures from substance painter to unity 3d.
- setting up asset properly in unity editor.
- uploading unity asset to asset store.
- adding details, graphics etc. in unity asset store publisher portal.
- setting up asset price in unity asset store publisher portal.
- submit unity asset for review in unity asset store publisher portal.
in short after completing this course you will learn the complete process of creating any 3d model in blender texturing in substance painter and publishing it on asset store.